← All news
Disciplines

Rogue and Conjurer enter the wild

The playable roster expands with positional stealth, created Opportunity, and elemental Manifestations that fight as true controlled companions.

Stage
Implemented
Area
Disciplines
Published
July 30, 2026
Development update

What changed

Rogues now build openings through fast strikes, concealment, awareness control, and rear-position attacks. Their strongest turns come from shaping the encounter—stepping out of sight, stunning a target, and choosing the angle of return.

Conjurers shape temporary elemental vessels, replace them as the fight demands, and command them through the shared companion system. Wards, armaments, direct magic, and vessel utility make the class a flexible partnership rather than a distant pet bar.

Behind the update

Follow the development record

Keep reading
End of update